Saturday, February 2, 2013

Kumpulan Artikel Bahasa Inggris Lengkap THE RESEARCH OF FUNCTION PLAYING ONLINE GAME FOR CHILDREN



THE RESEARCH OF  FUNCTION PLAYING ONLINE GAME FOR CHILDREN
Playing games is actually useful or not? We often hear the effect of the negative effects of playing games, such as school or work abandoned, left behind lessons and so on. Then the question arises, is there any benefit of playing the game?
Amid debate contagion arising from the game, there is also conducting research on the benefits gained by the players of a video game.
Some researchers from the University of Rochester in New York, U.S. research on the positive effects of playing games.
In this research, the gamers aged between 18 and 23 years were divided into two groups.
The first, is a gamer who trained with the game Medal of Honor (A well-known FPS game). They played this game one hour every day for ten consecutive days.
[Benefits of playing the game]
The study says that gamers have more focus on what's going on around him, when compared with those who rarely play the game, let alone who did not play at all.
Gamers are also able to control several things at the same time or term is multitasking.

"Video game genre action is profitable, and this is a fact" says Daphne Bavelier, a neuroscientist from Rochester.
"Our results are also surprising because the process of learning through game play turns quickly absorbed person. In other words, games can help train people who have problems in concentrating "said Bavelier.
Meanwhile, the study for the second group is a group of gamers who trained with Tetris. Unlike gamer medal of honor, Tetris players just focus on one thing at a time.
According to C. Shawn, co Bavelier, the conclusion of these tests is that they are playing Medal of Honor has increased in visual skill (or vision).
A variety of tasks / quests found in action games (eg detect new enemies, track enemies, dodge attacks, etc.) can train various aspects of the visualization capabilities of the school curriculum

According to Professor Angela McFarlane, director of Teachers Evaluating Educational Multimedia, "teachers find it difficult to make use of games during school hours because of the use of video games is not included in the national curriculum"
McFarlane added that if, certain games can be played legally in the classroom and is part of the curriculum, it may be evidence of research by experts on the benefits of video games can be felt.
The disciples who play the game Battle of Hastings (war games between the Normans and the Saxons at Hastings), where they serve as soldiers or generals in the game, also provide benefits to the players.
Research shows that this game helps improve skills in negotiating, making decisions, or planning, and strategic thinking.
James Paul Gee, author of the book "What Video Games Have to Teach Us About Learning and Literacy", hoping someday to involve teachers in a duty game Murud students.
"If scientists and the military has been utilizing and teaching the game as a simulation, why not do the same school?"
In addition the researchers at the Massachusetts Institute of Technology (MIT), U.S., has started a project they called "Education Arcade". This project is in addition to involving researchers, game designers, students, and those interested in developing and using computer games and video games in the classroom.
"While playing the game to be one of the most popular entertainment in the world and has done research on the positive and negative impacts of the gamer, the game is still often underestimated." That is a statement from Mark Griffiths, professor at Nottingham Trent University, UK.
To balance between the pros and cons of the game, during the last fifteen years he did some research. The result? "Video gaming is safe for most gamers and health benefits," says Griffiths.

According to Griffiths, the game can be used as a powerful distraction for those who are undergoing painful treatments, such as chemotherapy.
By playing the game, their pain and dizziness decreased, hypertension also decreased, compared with those who only rest after treatment. Game also good for physiotherapy in children who suffered a hand injury.
[Games cope with dementia]
In addition, the game play it can reduce dementia by the time of old.
"Playing (videogames) with grandson is very good for the elderly. Therefore, we know that social interactions can improve the elderly's cognitive abilities, "said the researcher who is also professor of psychology at the University of Illinois, USA, Dr. Arthur F. Kramer.
In a study reported by the journal Psychology and Aging December issue mentioned, the study involved 40 healthy older adults with age range between 60-70 years. Initially, participants follow some variation of mental tests. Research shows that older people play videogames with heavy strategy could improve their score based on the number of memory tests.

Research included 49 older adults who were randomly assigned to play the game, and those who are not assigned to play the game for over a month. The group spent time playing games 23 hours to engage in "Rise of Nations, a video game where players eager achieve world domination. Mastering the world needs a stack of heavy duty, including military strategy, building cities, managing economies and feeding rakyat.game-ron-21
When the study ended, their mental ability is tested. When compared with those who did not play video games, Rise of Nations players showed greater improvement about how the brain works, short-term memory, reasoning power, and the ability to switch tasks.

So the benefits of playing the game, it can be summed up in a few points as follows:
Could be a means of entertainment that provides social interaction.
Building a spirit of collaboration or teamwork when played with other gamers-gamers in multiplayer
    For seniors (elderly), can reduce the effects of dementia.
    Increase self-confidence and self-esteem when they are able to master the game.
    Develop skills in reading, mathematics, and solve the problem or task
    Making children feel comfortable and familiar with technology - especially girls, who do not use technology as much as boys.
Train the coordination between hand and eye, as well as motor skills.
Familiarizing the child and parent relationship. By playing together, established communication with each other.Can help restore health to some cases of healing.

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